Judging Guide


ROUND SCHEDULE

Round 1 begins at 4:00 p.m.    
Round 2 begins at 5:15 p.m.    
Round 3 begins at 6:30 p.m

*After picking up the "Master Ballot," a judge must immediately go to his/her assigned room in order that each round will begin  promptly. THE ROUND CANNOT BEGIN WITHOUT A JUDGE!; It becomes necessary for a judge completing critique sheets or "Master Ballot" from a previous round to vacate a room, if this judge's presence is delaying the start of the next round.


General Judging Considerations
Language
  • clarity
  • grammar
  • variety
  • diction
  • pronunciation
  • use of dialects
Voice
  • volume/projection
  • vocal variety in pitch, tempo, and tone
  • effective use of pauses
  • appropriate emphasis
  • consistent vocal characterization
  • smooth delivery on introduction
  • strong, final ending
  • fluency (no unnecessary breaks in the
  • flow of speech; use of tag lines)

Body
  • posture/stance
  • appropriate use of gestures and facial expressions
  • lack of distracting or nervous movement
  • handling of script or notecard
  • consistent physical characterization
  • appropriate movement for the category

Eye Contact

  • directness
  • variety
  • frequency
  • consistency
  • focal points
Miscellaneous
  • originality and creativity
  • sincerity and believability
  • energy and animation
  • poise and confidence
  • preparation
  • appearance
  • performing within the time limits
  • audience appeal


Judging Considerations for Specific Categories
Original Oratory
Time Limit: 10 minutes
  • choice/appropriateness of subject
  • analysis of subject
  • effective introduction and conclusion
  • logical organization
  • development/ supporting information
  • persuasive/ inspirational purpose
  • clear central point
  • memorization
  • no movement restraints
  • sincerity
  • creativity
  • use of two 3x5" cards (optional)
  • use and identification of quoted materials
Extemporaneous Speaking
Time Limit: 7 minutes
  • knowledge/ analysis of material
  • clever, effective introduction
  • inclusion of exact question
  • definite stand on issue
  • explicit organization/ transitions
  • logic
  • adequate supporting information
  • strong conclusion
  • development/ length
  • no movement restraints
  • persuasive purpose
  • citing of sources
  • use of one 3x5" note card (optional)

Prose/ Poetry Reading

Time Limit: 10 minutes
  • choice/ appropriateness of selections
  • memorized, clever, and effective introduction
  • comprehension of ideas and style
  • appreciation/ communication of meaning and moods
  • creation of vivid images
  • limited movement--gestures, but NO walking
  • consistent, distinct characterization (vocal and physical)
  • use of and visual contact with script

Dramatic/ Humorous Interpretation

Time Limit: 10 minutes
  • choice/ appropriateness of selection
  • clever, effective introduction
  • comprehension/ communication of meaning and moods
  • consistent, distinct characterization (vocal and physical)
  • consistent focal points
  • limited movement--gestures and body movement, but NO walking
  • memorization
  • believability
  • no costumes or props

Storytelling

Time Limit: 10 minutes
  • choice/appropriateness of selection
  • clever, effective introduction
  • appeal to children/believability
  • coherence of story cutting
  • appreciation/ communication of meaning & moods
  • consistent, distinct characterization (vocal & physical)
  • limited movement--gestures and body movements, but NO
  •     walking
  • memorization
  • no costumes or props

Duo Interpretation

Time Limit: 10 minutes
  • choice/ appropriateness of selection
  • believability
  • memorized, clever, and effective introduction
  • used of and visual contact with script
  • comprehensive communication of meaning and moods
  • portrayal of the characters
  • consistent off-stage focal points
  • no physical or eye contact between characters except during
  •    introduction
  • response/ interplay between characters (verbal and nonverbal)
  • limited movement--gestures and body movements, but NO 
  •    walking
  • no costumes or props